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Reducing build size of Android or iOS game in...

There are many ways to reduce the build size. After going through all the stages, I was able to reduce the size of the game on Android from 150 to 50...

Georgy Treshchev Georgy Treshchev Aug, 6 2021

How to get the position of the widget relative to...

Here I will explain how to get the position of the widget so that the value "0" is the center of the screen (or parent widget). Accordingly, if the...

Georgy Treshchev Georgy Treshchev Jul, 17 2021

How to get a random element of an array with probability in...

We'll be using C++ for this tutorial, but it can be easily adapted for Blueprints.Let's imagine we have a FExampleStructure structure, which contains any properties and Probability field:This structure will be used as TArray. Depending on this property, a certain element of the array is more likely to be selected than others, and vice...

Georgy Treshchev Georgy Treshchev May, 8 2021

How to include any Third-Party library in Unreal Engine 4

If you are wondering how to include any open source library into your game for any platform, this tutorial is for you.Let's abstract and think about what options we have:Both of these options have their advantages and disadvantages. But when we try to directly include all open source library files, we may have lots of different problems, such as...

Georgy Treshchev Georgy Treshchev Nov, 12 2020