There are many ways to reduce the build size. After going through all the stages, I was able to reduce the size of the game on Android from 150 to 50...
Here I will explain how to get the position of the widget so that the value "0" is the center of the screen (or parent widget). Accordingly, if the...
We'll be using C++ for this tutorial, but it can be easily adapted for Blueprints.Let's imagine we have a FExampleStructure structure, which contains any properties and Probability field:This structure will be used as TArray. Depending on this property, a certain element of the array is more likely to be selected than others, and vice...
If you are wondering how to include any open source library into your game for any platform, this tutorial is for you.Let's abstract and think about what options we have:Both of these options have their advantages and disadvantages. But when we try to directly include all open source library files, we may have lots of different problems, such as...